WinKawaks™ 1.11 Release Log
* WinKawaks 1.11
* That bad, naughty, evil, and overall not very nice sound issue should be fixed now :))
(Jesus, why did GetCurrentPosition have to report bytes instead of samples ?)
* Modified autoframeskip code to adapt to new timing system. Should be better too, now.
* Added a system to autodetect for each frame wether sprite masking is needed or not.
Since it is not, most of the time, this speeds up things nicely in many games :)
* Fixed Street Fighter Zero - CPS Changer (Japan 951020) backgrounds (broken in 1.10)
* Macros for Player 2, Player 3 and Player 4. Have a look at updated Defaultkeys.ini
* New blitter: Zoom 2x software. In other words, 200% without blur effect.
If you like "correct ratio" and not blur, I'd suggest you give a try to this
blitter + stretch + eventually fullscreen.
Keep in mind that this blitter is however significantly slower than Normal, Alternate
scanlines or even regular scanlines.
* Fixed XMen Versus Street Fighters hanging when beginning fight against Apocalypse
* Faster loading for Capcom Sports Club
* Correct the CRCs for Capcom Sports Club XORs (didn't cause bugs, just reported XORs to
be bad in audit)
* New function to redraw the current frame without the on screen messages. Handy if you
want to make a screenshot.
* Added a few background colors in the menu
* Added Zoom window 100%/200%/300% in the menu
* Made the Reset key redefinable, since everyone seems to hate F10 :)
* The usual batch of cosmetic changes :)
